Week 8 - The final week!
Hi! This was our last week working on "A Child's Tale" and what a last week it was!
We had the MOJO event where we received a lot of people, a lot of feedback and saw all the other games created during these last weeks. This was a great experience as we got to see people playing and enjoying our game as well as laughing with our narrative! We got to fix a lot of bugs and add simple features through the feedback of our players that really improved the experience of the game.
I've been going to game jams for a while now, but I think this was the first time where I worked and finished a game as big as this one and I'm very happy with the result. Our core goal of the game was to have a fun and interesting narrative that drove people to want to play more and I believe we achieved that.
Writing the narrative was the most fun part for me as we got to channel our inner child and come up with the weirdest and craziest ideas possible and although most of the narrative didn't make the cut on our final demo, coming up with it was enough to make me much more passionate about this project!
The game is not perfect but we took into account all the feedback and we know where we could've made better decisions.
Overall making this game was a great experience for me and although we are still unsure if we will keep developing it, I believe all the things I learned and the experience I had will help me develop even more interesting games in the future.
And that's the end of this (child's) tale! Hope you liked it :)
Get A Child's Tale
A Child's Tale
This game is being developed by a group of four students for the course of Game Development and Methodology
Status | Prototype |
Author | Karane |
Genre | Platformer |
Tags | 2D, Metroidvania, Narrative |
More posts
- Week 8 - Final WeekJul 01, 2022
- Week 8 - Game Showcase and FeedbackJul 01, 2022
- Week 8 - Courtain CallJul 01, 2022
- Week 7 - Mob ImplementationJun 25, 2022
- Week 7 - Scenarios and all other spritesJun 24, 2022
- Week 7 - Witch Boss Battle and Level PolishJun 24, 2022
- Week 7 - A Big (Not) Bad WolfJun 24, 2022
- Week 6 - (Yup Even More) Level ImplementationJun 17, 2022
- Week 6 - Mob designJun 17, 2022
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